Now in part 4, I assume you know something more about how to animate and I'm not cone bother you with basic things you've done in the previous parts.

We're going to use this pic in this tutorial

It's a beautiful pic as it is but we're put some life in it. Open it in PSP enlarge the amount of colors to 16 million and toggle the Layer Palette. Click right on the background layer in the Layer Palette and choose duplicate. Now you have two equal layers. Select the Freehand from the Tool Palette and select carefully the water, use the Zoom Tool to work more precise but keep the whole water part in sight. After you've selected the water go to Effects, Geometric Effects and Wave, now you see a screen with on the left the original pic an and on the right the pic how it shows with the displacement values as you enter them.

Don't be alarmed if you see a very weird scene ;-) change the values as in the pic below.

This is only an example and you have to improvise and experiment to find the most suitable values. It depends on the particular picture you want to animate, After giving Ok you see the result, you can click on the glasses in the Layer Palette to select one or the other Layer and you see the difference with the original pic, if you play a little with the selections you see the water 'moving' 

   

From these two layers we can make an ani in the Animation Shop Save them individually with the GIF extension, make an ani with the animation wizard as described in the last part of part 1 from the tutorials, in this case 20 is a nice timing. and if everything went well this is the result;

 

In most cases the first (lucky) shot is the best ;-) but you can try to make it more smooth and realistic by adding a third layer, therefore we make another copy of the background in the Layer Palette and repeat the steps, only this time you increase the values of the Waves. In most cases only increase the Wavelength Horizontal. Don't overdo it ! minor adjustments are in most cases just fine.


You can use the Wave also on water surfaces, therefore we use this pic

Make a copy of the layer in the Layer Palette and select the Eagle (a little wide) delete the whole Eagle click with the Magic Wand on the light blue edge, Invert Selections in the Selections Menu from the Main Menu, deselect the background in the Layer Palette go to Wave and make the following adjustments and click OK

You can see the result if you switch between the layers in the Layer Palette, save only the background layer and both layers together in separate files with GIF extension, make in the Animation Shop with the wizard a new animation, fill in Opaque for Canvas Color and set the timing on 25, save it and then you have this;

Not bat at all but there is something missing here, a frame would be nice. Export the frames to PSP and go to Image select Picture frame, and choose Modern, go along with the standard values, do this for both frames, close PSP and update to Animation Shop fix the timing on 25 and save your new animation 

 

One thing there is missing... yes you guessed it right the Eagle should fly, even that is possible, you can do it with the instructions from tutorial part 1 only now you can't paint the background white but you have to restore the background parts where you remove the wings with some copy and paste work, from other (similar) parts of the pic

And this how the ani now looks like  (The Free Bird  in action ;-)

Met deze animatie kan je ook een briefpapiertje maken zie daarvoor de handleiding  briefpapier

You've noticed that I'm not going in to to much details anymore, that's because I think you know now most basic elements of animating with PSP and Animation Shop, but this is only one way to do things and as you'll find out there are (many) more ways to do things in many different ways, but remember first you have to learn to walk and then you can go your own way, have fun with it and please if you've made something nice; show it to me some time.